Prohibitions on Interactions with Deceased Characters in Baldur's Gate III
06 Sep 2023
aldur's Gate III offers an enormous wealth of dialogues you can engage in, with things as varied as receiving a quest from a blue bird to learning about the local area from deceased bodies. It's not just your standard NPCs you can converse with.
However, to prevent overexertion on this feature, Larian chose to decapitate some of the dead bodies in the game, thereby making conversation with them unattainable. As Swen Vincke discusses in the following video, this approach facilitated more direct control over the player's possible actions.
Vincke expressed, "I realized a while back that our initial games were immensely ambitious, but we fell short of achieving those ambitions in-game, because we didn't fully support the features."
This limitation is not a huge loss, as it allows you to implement other features of the game.