The Dual Shadows of Innovation and Simplicity in Ereban: Shadow Legacy
Alison Anderson
28 Jul 2024
n an era where stealth action games have found numerous admirers, "Ereban: Shadow Legacy" attempts to stand out by melding the essence of stealth with intricate platforming dynamics. While it may evoke memories of the 2016 game Aragami, "Ereban: Shadow Legacy" carves its unique identity in the gaming world. However, it presents a mixed experience, excelling in some aspects while falling short in others. With an array of shadow-based powers and a futuristic sci-fi ambiance, the game promises an engaging adventure, but does it deliver enough to keep players fully immersed?
Chapter 1: The World of Shadows
At the heart of Ereban lies its shadow mechanics, a central gimmick that dictates much of its gameplay. Players step into the shoes of Ayana, the last of the Ereban people, who harnesses the ability to merge and manipulate shadows. This unique ability allows her to infiltrate enemy lines, navigate vertically up walls, and disappear bodies seamlessly. The catch, however, is that while the shadow merge skill is innovative, it is perhaps too powerful for its own good. This overshadowing ability makes the challenges of the stealth elements less daunting, rendering other tools and strategies somewhat redundant.
Chapter 2: Tools and Gadgets
Complementing Ayana's shadow merge are a variety of advanced gadgets designed to aid her mission. Items like the recon pulse mark enemies and essential objects through walls, providing tactical advantages regardless of lighting conditions. Other gadgets, such as stun mines, serve more situational purposes. However, given the potency of the primary ability to merge into shadows, players might find themselves rarely needing these secondary tools, even though they add depth and potential strategic approaches to the gameplay.
Chapter 2.1: An Array of Enemies
The game presents a spectrum of adversaries, from standard foes armed with flashlights to adept snipers and stealthy droids capable of turning invisible. Unfortunately, the threat level these enemies pose is somewhat mitigated by their lack of intelligence. This discrepancy diminishes the challenge and underutilizes the diverse set of gadgets and abilities at Ayana's disposal.
Chapter 3: A Glimpse of Potential
The game's structure prominently features linear stealth levels, but it tantalizes players with a brief departure in its third chapter. Here, Ereban offers an open-playground format where players can approach missions in any order within a vast interconnected area. This chapter allows for more liberty and strategic application of Ayana's shadow abilities and gadgets. It stands as a testament to what the game could have been had this format been employed more extensively. However, this chapter is a fleeting experience, leaving players craving more of its open-world potential.
Chapter 3.1: Platforming Brilliance
Despite the shortcomings on the stealth front, Ereban shines with its platforming challenges. The game's second half introduces creative and engaging set pieces, encouraging players to master all the skills learned up to that point. The intricacies of the environmental elements, such as uniquely shaped shadows and moving platforms, add a layer of puzzle-solving to the platforming sequences. The stamina meter linked to Ayana's shadow merge ability further complicates these challenges, adding a time-sensitive dimension to the puzzle-solving aspect.
Chapter 4: A Tapestry of Locales
Ereban's world is as vibrant and intriguing as its shadow mechanics. From desert outposts to autonomous factories, the game offers diverse and colorful environments. One of the standout settings is an urban street, eerily devoid of human life but patrolled by mechanical drones. The sparse graffiti and text logs scattered throughout the level hint at the lost autonomy of the human populace, setting up an oppressive atmosphere that beautifully contrasts with Ayana's endeavor.
Chapter 5: The Narrative Journey
The storyline, while rich with potential, often feels rushed. Ayana's initial entrapment by an AI-controlled entity sets the stage for her eventual alignment with a resistance group fighting against corporate control. Despite being marked as terrorists, Ayana tentatively agrees to assist them in exchange for information about her people. Yet, her conversion to their cause lacks a clear catalyst, making the narrative progression feel somewhat hurried.
Chapter 5.1: Morality and Consequence
The game's morality system is interwoven into the narrative, as players' choices influence Ayana's alignment. Sparing human enemies and avoiding lethal force steers her morality towards a more honorable path. Conversely, opting for bloodthirsty tactics casts her in a more sinister light. However, the impact of these choices is limited to a minor moment in the game's conclusion, which may leave players desiring a more substantial narrative payoff.
Chapter 6: Replayability and Skills
Ayana's progression allows for upgrading her shadow powers through two skill trees: one emphasizing non-lethal abilities, the other enhancing her lethal potential. This dual pathway creates opportunities for replayability, although the shadow merge ability again overshadows the need for diverse skill application. During a non-lethal run, the upgrade choices might feel less impactful since the primary ability already facilitates smooth stealth progression.
Conclusion: A Dual Identity
"Ereban: Shadow Legacy" finds itself in a peculiar place within the stealth game genre. While it excels as a platformer with intricate puzzles and diverse environments, it falls short in delivering a challenging stealth experience. Ayana’s shadow merge ability, while compelling, simplifies the game's stealth aspects, reducing the need for strategic diversity. Despite its narrative and gameplay limitations, the game's platforming brilliance and unique shadow mechanics provide moments of genuine enjoyment. "Ereban: Shadow Legacy" may not redefine stealth gaming, but it offers glimmers of innovation that could pave the way for future titles.